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Showing posts with label UI. Show all posts
Showing posts with label UI. Show all posts

Friday, 6 April 2012

Patch 1.2 UI Customization Video

No, not the official video Bioware posted up, no. Something far more different.

Here is the video I made of the patch 1.2 UI customizations, from the PTR. Now I had intended on looking at the Legacy system and other exciting things, but Bioware haven't got character copying working yet, so the only toons allowed on the PTR are your own low level toons. Oh, or you can level a character on the PTR which they probably won't wipe. Unless they do. No premade level 50 toons either, which means testing things on the PTR is restricted to low level things. Such as the new UI fiddlings.




The video is embedded above, but there are 720p and 1080p versions on YouTube so you can see the new UI menus very clearly. Enjoy.

Saturday, 30 April 2011

UI design post

The TOR blog have a post up describing their UI design process, and where they have go to so far. Very interesting, especially as visually it looks like they have reversed some of the WoW UI, putting the party frames down the bottom left and the chat up the top right. The position of the player frame (with health etc) and the target frame directly below the player, is good, as I tend to put my player frame close to the character on screen, so I can see the health and also whats going on easily.