Saturday, 30 April 2011
UI design post
The TOR blog have a post up describing their UI design process, and where they have go to so far. Very interesting, especially as visually it looks like they have reversed some of the WoW UI, putting the party frames down the bottom left and the chat up the top right. The position of the player frame (with health etc) and the target frame directly below the player, is good, as I tend to put my player frame close to the character on screen, so I can see the health and also whats going on easily.