Yes, I have another forum post from the guild describing life at level 50, this time from the Sith point of view. There are some spoilers in here.
**SPOILER ALERT** There is some reference to the level 50 Flashpoints
with clips of their stories, do not read this section if you do not wish
to learn what these Flashpoints have in store for you.
So your class quest is now at an end… is that the end of the story for you?
For me it definitely wasn’t. I had more to do at level 50 than when I was actually levelling the character.
The biggest one for me was my dailies. Grinding may not be your
favourite thing in the world, but it is a necessary evil. Dailies gave
me 250k credits per day, epic mods for my gear to bring my character up
to raiding standards so I did not need much from Hardmode Flashpoints.
Starting in Belsavis having collected the Bonus Series quest from the
Bulletin Board at The Fleet near the Sith Inquisitor Airlock entrance
called “Inner Power” (available from level 48 about) where a droid stood
called T9-M6; I headed to Belsavis Spaceport and handed it in to a man
called Agent Brandis and took the shuttle to the surface.
Belsavis is an ancient prison planet, the republic’s dirtiest kept
secret. Having done your missions whilst levelling and causing chaos its
time to cause even more chaos as you progress to dailies and their
rewards. Rewards are : Companion moddable weapons, blue “surprise”
boxes, 3 commendation badges for heroic missions, 2 out of the three
epic mods for your gear and 13k credits each or one commendation badge
and 7k credits each. I personally get Affection for Telos Drellik or
Ashara Zavros companions if they are out when I take the missions (so if
you need this affection don’t accept the missions from another player
collect them yourself) if they are out when the missions are collected.
Upon reaching the surface I headed to Imperial Domination Outpost
Speeder point that was given to me and collected the quests. I had four
missions to do here. “Invisible Threat,” “Unintended Consequences”
“Heroic 4 Lights Out” “Heroic 4 Old Enemies.”
As a stealthing Asssassin tank, there is only one of those dailies I
needed a group for. “Old Enemies” requires you to kill a boss at the
end, which has far too much health for you to take down alone even with
your healer companion. However, with a stealthing player in the group,
you do not have to kill the preceding 2 groups of trash before the boss.
Go stealth, use blackout to avoid the first set of mobs, then stealth
to the back of the boss. Hit him which exposes you. He will attack. Use
Force Cloak to go back into stealth. The boss will then ignore you and
head for the other three players at the entrance, without aggroing any
of the other mobs you have skilfully passed. Then you have to return to
the group at the entrance as quickly, but as carefully as possible in
order that you do not pull any more mobs for the group to deal with.
Having returned, I then taunt the boss back onto me that one of the more
hard-wearing armour wearers have been tanking for me, and tank it
myself. We proceed to kill the boss. This method in total takes
literally five minutes, then I am free to do the rest of my Belsavis
dailies alone.
“Lights Out.” For an assassin is totally soloable. I dismiss my
companion. I can stand taking hits from packs of mobs, but for those of
you who cannot, use the companion to distract them as you stealth to
each console, deactivate it and use Force Cloak to return to stealth. If
your cloak bugs and does not drop the mobs, then a skilled player can
force speed run out of the entrance to drop them, as the dungeon area is
only small. The other option is to go naked, as naked players and
companions do not take repair costs at the time of composing this, and
die twice, using your medical probe to revive yourself. The rewards for
this as well as the Daily Commendation Badges is moddable gear for your
companions, or a blue box with some random goodie item in.
“Old Enemies” gives you one of the mods for your gear, so is important.
The other two missions are soloable anyway, but done with a group makes
quick work of them.
Having handed these in, I head through the Rakatta Transporter to the
northern part of the planet. At the Deep Launchpoint Transporter section
I pick up three missions. “Found in Translation” “Invisible Threat”
“Ancient Transmissions”
“Found in Translation” has bonus kills attached. I always do these, for
my legacy experience. Legacy currently has no rewards, but it takes me
but a few minutes to kill those extra mobs, and when it eventually does,
I will have a nice legacy to purchase them with. My legacy from doing
this and levelling alts currently stands at level 37. Some of you may
have it a lot higher.
“Reluctant Volunteers” has “Trying To Impress” as a bonus. This elite is
shown as a huge green and gold marker on the map. He doesn’t spawn
often and people are there often waiting to tag him. You can solo him
but if you see people waiting group with them so you both get the kill.
Try not to finish him off you need to use the mission item on him at low
health. This turns him green and completes the bonus mission. There is
also a bonus to kill the trash around there too.
Having done “Found in Translation” and “Invisible Threat” I head back
to Deep Launchpoint Transporter area and hand them in. This part is VERY
IMPORTANT. Don’t head north thinking you should hand them in later.
So having done this I then head north to the last mission point, The
Tomb Warlord’s Deep. Here I pick up three missions. “Heroic 2 Freeing
the Fallen” “The Carriers of Xenovirus Prime” and one from the broken
droid SD-9. However SD-9 will ONLY give you his mission IF you handed in
the 2 missions above I advised you to hand in before progressing
further North.
Whilst doing these missions, you encounter another terminal in a nearby
tunnel where a droid gives you a final mission “Deadly Mutations.”
“Freeing the Fallen.” Again as a stealthier I can solo this misson
totally. I jump up the sloping pillars in stealth to get past the first
pack of mobs. The next pack after avoiding the patrolling mob, I use
Blackout to sneak past the small gap on the left side of the group then
on the final group I run into these, aggro them and pull them to the
boss, then Force Cloak. The boss will go for the mobs. If the mobs kill
the boss you get the kill as if you did it. If they don’t it’s a simple
matter with your healer companion or however you play to take off his
remaining health, but beware of his AOE it does huge damage so I kite
him a lot. After he dies go to the very back and disengage the prisons.
Mission complete. If you cannot manage the skill of aggroing the
previous pack of mobs then go past it up the slope of the pillar to the
right and take the boss down yourself. His health is pretty poor doesn’t
take long. This mission gives you the second epic mod for your gear.
So 1.5 hours later and having completed 10 daily missions, I Quick
Travel to Imperial Lodgement where you came in on the very South-East
corner of the map and depart the planet. I head to Illum.
The missions for Illum the frozen contested world are available on
completion of your Class mission that has been with you from the start.
It sends you to The Fleet to T9-M6 the little droid. He gives you the
bonus series for Illum and you need to complete this to gain all of the
daily missions. Notice now for the first time ever, you have lost that
Class mission that has been with you from level one. You no longer need
it though.
I arrive on Illum through the spaceport and head to the surface. I land
in Imperial Base Camp a bunker in this frozen waste-land with a lift to a
basement where two level 50 Flashpoints “Battle of Illum” and “False
Emperor” reside. Here I pick up four missions. “A Tightened Grip”
“Defend the Shipment” “Operation Shatterstorm” “Heroic 2 Poisonous
Strategy” These missions give 10k each mission for solo missions and the
group mission gives you the final epic mod for your gear, and 16k
credits.
“Defend the Shipment.” At the time of composing this, this mission is
bugged. If you are in “Illum 1” when clicking on the crates it states
“This is already in use” and won’t spawn the mobs to defend the shipment
from. Due to this I re-locate to “Illum 2” where normally I have better
luck. To re-locate, press your “M” key for map, on the bottom right
corner is a drop down menu saying “Illum 1” or the current version of
Illum you are on, just click on the other Illum version and it will go
through the options to transport you there. However, if you do this, I
would highly recommend doing your group for “Poisonous Strategy” first
where the most players probably are to group with. General chat is where
to make groups from.
“Poisonous Strategy” it says it is a 2 player mission. Yes it is doable
with 2 players, provided they are either highly skilled at pulling the 2
Jedi elites from their AOE as it does a lot of damage, or, my
preference is to go for a full group of four, with tank and healer and 2
DPS. Sure-fire way of not failing and doing the mission fast.
Next I travel from the Imperial Base Camp West to Imperial Waystation.
Here I pick up a further two missions. “Rightful Owner” “Sabotage” both
solo missions and easy to do.
So about one hour later I leave Illum, having completed six missions.
The dailies take me a total of 2.5 hours per day to do, or 2 hours if I
do them with just one other person. If you do not have this amount of
time priorities the Illum dailies. The commendation badges do give epic
mods out too, but the gear from the commendations is amazing quality so
they are better spent on gear really.
SPEEDER - 110%
This is another thing that awaits you. Why do I want a speeder that is
only 10% faster than the one I bought at level 40? Well, for me the
biggest answer is the chance to dismount is nearly nill. I can wade
through packs of mobs and not get dismounted. Maybe the dismount rate is
reduced if you’re a DPS without the avoidances of a tank, but its still
very high. This means you do not have to spend half your life killing
mobs that have dismounted you and makes the whole mission experience a
lot easier. You’re making all that cash on dailies now, so it is easily
affordable, even if you have to purchase the Rank 2 and Rank 3 speeder
training to achieve this. Yes, sadly you cannot jump from rank 1 speeder
training straight to rank 3, you have to buy rank 2, which is why when I
levelled I did not spend my cash on crew skills and used it on speeders
instead. I have to have rank 2 speeder training so I made use of it and
levelled my last 10 levels fast on the 100% speeder.
Quesh has some really nice level 40 speeders, some skins look like some
of the level 50 ones. They are available at the first base you land at. I
bought my speeder there before I was level 40 so I did not have to
return to the planet to purchase it. The Fleet has a very small
selection also.
Your level 50 speeder can be purchased from Voss has a wide selection,
or The Fleet has a very small selection. On Voss the speeders are in The
Market area.
BATTLE OF ILLUM AND FALSE EMPEROR FLASHPOINTS.
Your level 50 Flashpoints. You may be able to access normal mode at
level 48. There are dailies on The Fleet from the Supplies section on
Bulletin Boards, with mission drop-box attached to hand them in to. As
you level the other daily missions also give you huge XP rewards.
A Darth has become mad with power, and has taken over the Imperial fleet
of Proto-type Stealth fighters. However you learn of one
stealth-fighter has been put in a base alone so you go to the base as a
group and capture the fighter.
In False Emperor you are flown on this stealth fighter to the Darth’s
space station where you end up putting an end to his miserable
existence.
As you leave Spacedock in the stealth fighter, the cinematic shows you
flying out and the ship stealthing, The whole animation and experience
is amazing.
WORLD PVP.
In Illum each day you will see in general chat “invite to Ops.” These
are players asking to be invited to the ops group for the two remaining
speeder points on the planet that take you to PVP lakes where you do
dailies from The Fleet and the area for PVP epic gear. You have fun
killing Republic players.
So you’re level 50. Still lots to do, maybe not as varied but it
certainly is a full experience. So, go out there, buy that new speeder,
get that lovely epic gear, and become operations-ready all from the
Dailies. Yes, eventually money is no longer a problem for levelling alts
or whatever you want. Already I know a friend who joined Star Wars on
release and is sat on 8.5 million credits, its that easy to make them.
He has bought everything he could possibly want. Its all waiting for
you, just find a friend to do the monotonous dailies with to chat to,
and a group to run the Flashpoints with so you end up running them fast
without wipes. Yes you do need all the mods from dailies to do False
Emperor on Hardmode, but the easier Hardmode Black Talon can be done in
half blue gear half epic gear as it is a lot easier.
Have fun and good luck to you new level 50’s.
And a response describing more:
Good detailed post. You do the quests in pretty much same order I used
to although as a non stealther I usually do the heroics grouped. The
lights out quests can be solo'd as a non stealther too but does involve
suiciding in to click the panels. I think (but not verified) that its
just one prereq quest to unlock the SD9 one, but even so I'd still do
what you suggest.
I'd also add that it is worth trying to do a daily hard mode (and weekly
hard mode) quests - BT is good enough and should only take 30 mins,
these give tokens towards tier items which are pretty nice. A quick note
about the gear:
All the vendors are in the supplies area of the fleet.
- Tionesse: Tionesse is the lower level stuff that require Tionesse crystals and Tionesse commendations.
- Columi: This is the next up which require either Columi commendations
or a token (a token is matched to a particular item type, e.g.
"unnassembled columi Boundy Hunter boots" which can be handed in for one
of the set peices for mercs (healer or dps set) or powertech (dps or
tank specs ones)).
- Rataka: This is the highest level gear and can only be obtained with rataka tokens (same concept as columi tokens)
How to obtain the crystals/commendations/tokens:
- Hard mode FP, each boss/mini boss drops tionesse crystals (2 usually).
Completing the flashpoint awards you 1 tionesse commendation. Some
bosses in hardmodes (typically the end boss and sometimes one of the
others) drop unassembled columi tokens which can be handed in directly
for an item. Bosses can also drop some columi (normally the harder
bosses) or tionesse level gear. Doing the daily awards you 2 (i think)
tionesse commendations and 1 columi commendation. Doing the weekly
(complete 3 hard modes) gives you 6 Tionesse commendations and 3 Columi
commendations.
- Opertions (Normal): These drop Columi commendations on each boss (2 i
think) as well as Columi tokens and other Columi level items.
- Operations (Hard): I think these drop the same number of Columi
commendations and Columi tokens but the bosses also drop some rataka
tokens
- Operations (Nightmare): These drop a higher ratio of rataka tokens to
columi tokens, but other than that feels the same as hard modes.
Pretty nice, I look forward to grinding out 2 hours when I hit 50. I mean not... maybe I'll level an alt!
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